![]() To simplify the spider web of interacting consoles in the following schematic, I color coded each branch of the switch pathway, and spread it out into something more understandable:īasically, since the default switch settings nearly have you at lifting the data core console, and because it is so important to that quest, I always go for this first. Many of these data cores are easily missable in the game, so don't miss it here. If you miss it here, you can only miss ONE more somewhere else before this particular quest becomes unfinishable, forever. Here is a general overview of the connections between consoles (switches).Īs you can see, it gets confusing, but if you toggle them correctly, you get a variety of prizes, including access to a rare missable part of the game-long quest for remnant data cores. The first level is red, then yellow, green, blue, violet. Note: although the actual "power" beams emmanating like lasers from each console are plain white, I color code these beams in the diagrams to represent which level down the chain of switches you are at. Toggling the power to a console makes it rise up and be active: Generally I find I can toggle about 3 or 4 consoles before having to run for the power console to power up the safety bubble. You will be toggling this console A LOT because one position powers the only safety bubble there. ![]() It is also labeled "1" in one of my diagrams. The only active console initially, I will call the "power console". You can't switch them if no power is flowing to them. When they are inactive, remnant consoles lower into the ground, and when active, they rise up. You will have to come back to the right side a couple times later anyway.Īfter hopping down to the switch puzzle area, you will see lots of consoles flush with the ground. If I were to minimize running around, however, I would first switch it to the left side of the room (the switch puzzle side) of the vault first. The default switch position here has a series of stepping platforms going off to the right side of the large room. This will be very important in navigating all parts of the switch puzzle.Īfter the first entry room you get to the first console which faces a vast lake room with vertical walls and platforms around its perimeter. You cannot go more than a few seconds without having to duck into a safety bubble to warm up. It raises and lowers platforms, moves power around, or just makes a door openable. The basic concept in this Vault is that each remnant console you find has two switch positions. A missable item that can leave a quest unfinished, forever. And sometimes miss an important quest item that you can't return for. This vault, however hides many things and is in some ways a prototype for all subsequent vaults: if you don't investigate every switch and what it does, you will miss something. ![]() I won't cover the really obvious room features, as most people are pretty good at hunting for containers and items that are already out in the open. That being said, this vault is all about backtracking, so your goal should be to minimize it. The most difficult part is reaching the Remnant Data Core without doing too much backtracking. The Voeld Vault will likely be encountered very early in the game, and because it has two rare quest items in it which are easily missable, this is one vault that really needs a more thorough walkthrough.
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